Monday, June 21, 2010

Battlefield: Bad Company 2

I just bought this game a couple days ago and I'm loving it. I still prefer Modern Warfare 2, but I'll explain this.

I jumped into the multiplayer first and I was completely confused. BFBC2 has an interesting system, with both similarities and differences to Call of Duty. There are a handful of different classes, but each one is limited to their own specific set of weapons. I.E. Engineers use SMGs, Medics use LMGs, Assault uses ARs, and Recon uses Snipers. Each of these classes has their own specific unlocks that include Gadgets like Medkits, Defibrillator, gun-mounted grenade launchers, RPGs, and called-in mortar strikes. As well, there are specializations which include weapon sights, and ammo and Gadget upgrades. Each of these categories has has some choices that are class-specific and some that are general. To unlock them, you simply have to play (good) with whatever class you want to get upgrades for. Pretty sweet!

The actual gameplay is vastly different from CoD. The maps are huge, and there is about the same number of players as CoD. While you do get experience from killing other players, you can get much more by playing as a team and completing objectives. The radar is a little confusing, but if you see any enemy, you can mark them as a target which reveals them to nearby teammates. If they kill him while he is marked, you get a share of the experience. Score! Healing and reviving teammates is also an asset to your experience bar, as well as the team.

While playing the multiplayer, it feels a lot more relaxed than CoD. There seems to be very few problems with spawn killing and just ridiculous spawn points although with BFBC2, the size of the maps may cause a couple straight minutes of running. The sheer size of the map helps disperse combat as well, so you don't have to deal with hordes of enemies coming from every angle (unless they choose to coordinate to attack a specific point :p)

Overall, the multiplayer is very different in style, and similarly, very good in its own way. I love CoD, but I get pretty angry at some of the absurd situations I get into when playing online. BFBC2 is much slower paced and I personaly think its great if you want to take a break from CoD.

As for the single player, I'm still working on it so the plot might just jump out and slap me in the face soon. So far, BFBC2 doesn't hold a candle to Modern Warfare 2. It's still pretty decent, but it feels like I'm just running through jungles or deserts, or whatever blowing up buildings and shooting like a retard. CoD has a vastly superior story before and honestly, I think it would be hard to top. The difficulty settings seem a little lax to me - I'm playing in Hard mode but the computer enemies are very, very forgiving. I guess they dont have weapons training in third world countries. Ha. Ha. Meh. I'll make an update whenever I finish the campaign.



Edit: so after a day of owning the game, and flipping between campaign, multiplayer, and some borderland, I have to say the campaign is pretty disappointing. Still good, but so short (on hard) and none of the levels really captivated my attention. I would still recommend the multiplayer because it's so fun. I've been working on the Assault and Medic classes - I use engineer whenever the enemy team is going overboard with vehicles. I have zero desire to use a sniper. Pick this game up if you are a fan of shooters, you'll enjoy the online experience.

Tuesday, June 15, 2010

Enter: Master Exploder

http://www.youtube.com/watch?v=aK82xAzxC9U

In the interest of fun, I have been playing a few games of CoD with my buddies using my Master Exploder class.

He Consists of:

SCAR-H with Grenade Launcher
Thumper x2
Claymore
Flash Grenades

Scavenger
Danger Close
Ninja
Painkiller

While I'm not a huge fan of the SCAR-H, it is an incredibly strong and fairly accurate gun. Because of this, it can be used effectively with red perks that are not Stopping Power (although Stopping power is awesome too). Using Danger Close with the SCAR-H allows you to make more effective explosive shots (including the humiliating Thumper kills!) while still retaining a very strong primary weapon.

I have noticed that recently I have made great shots with Grenade launchers (near-direct hits) and have gotten only hit markers; sometimes even with 2 shots. Danger Close GREATLY reduces the chance of this happening, and allows you to strike at enemies that would otherwise be concealed behind cover.

I don't condone the constant use of explosives, because it can get really, really annoying to other players, but I believe that this build is great for letting off a little steam and playing games in a different style.

Alternatively builds include:

-Replacing the Thumper with the RPG-7 x2 or AT-4 (Although the Thumper seems more accurate and arcs)
-Replacing the Secondary weapon and blue perk with One Man Army (Useful for camping, although players find this annoying. Claymores are excellent with this to fortify your position. The biggest downside is the lack of a secondary weapon, so if you need to reload, you will be SOL.)
-Using C4, Semtex or Frag grenades (Based on preference and game type. C4 is excellent for Domination and objective games, while grenades are good all-around.)

Monday, June 14, 2010

New Super Mario Bros. Wii Star Coin Walkthroughs

I'm going to start working on making a miniseries of guide videos for all the NSMB levels to show the locations of Star Coins and other useful secrets. Please visit my YouTube Channel and take a look if you need to find some hidden coins.

So far I have world 1 completed, this will be an ongoing project until I have completed every level. Happy Gaming!

Saturday, June 12, 2010

Meet the FAMAS

http://www.youtube.com/watch?v=JXCHOJ6N1iY

The FAMAS is one of, if not my all-time favorite weapon in Modern Warfare 2. The combination sheer damage, high accuracy, burst fire, and amazing iron sights make it a formidable gun to hold onto.

For damage, the FAMAS will take most targets out with one or two burst. Generally anywhere from 2-5 actual points of contact will do the job.

The accuracy is not as good as the ACR or the M16, but even at long ranges, clean kills are very possible. Medium-long is the most preferable range, but medium and close range are sure kills. The FAMAS does have a small amount of upward kickback, but this can be taken advantage of. If you are targeting a medium-long range target in the chest, shots should hit him in 1) The chest, 2) The neck, 3) The head. Perfect! With a silencer, the FAMAS is still fairly accurate at medium-long range which makes it a very worthwhile attachment to use.

I find burst fire to be more advantageous for distance shooting as it allows much more control than Spray and Pray'ing. An accurate weapon + 3 shots = a clean kill.

The iron sights are very very accurate and as well, are very thin and leave a lot of unobstructed space on the screen. Being able to see more of your surrounding is extremely useful, but using guns with a larger sight (M4A1 iron sight or Tar Red Dot//MARS sight) will restrict your viewing area. In addition, the accurate iron sights make it worthwhile to use a non-sight equipment on the FAMAS. I commonly use the Grenade Launcher in case I need an explosive or arc attack. Other good choices are FMJ (I personally have no luck with FMJ, but it is still worthwhile), silencer, and shotgun.

My Preferred FAMAS Build:

FAMAS with Grenade Launcher
SPAZ-12 with Grip
Flash Grenades
Semtex

Marathon
Stopping Power
Ninja
Painkiller

First!

Hey, I'm Jerktart. I'm 22, have an Xbox36, wii, and some older consoles and I play on Xbox Live pretty often. I'll be blogging here to show some videos of my gameplay and talk about strategies and walkthroughs.

Right now, My main focus is Call of Duty: Modern Warfare 2, but I also play Left 4 Dead 1 and 2, Borderlands, And a slew of wii games.

My YouTube account that I use is http://www.youtube.com/user/WhoWantsABeer and my GamerTag on Live is: Jerktart.